taskitron:

artnaut:

Heya folks,
If you’re gonna be hoofin’-the-halls at PAX East this week, let yourself meander through the Indie MEGABOOOTH and put your thumbpads on a controller adjacent to Distance. We’ve been workin’ hard on it!

I’ve been following this team since the early days at Playtesting Club at DigiPen.  Backed the kickstarter a while ago, and now look at them!  Even sweeter flying neon amazingness?!??  Plus those peeks at the level editor.. giving me somewhat.. unprofessional.. feelings.

fayghost:

bubbleteabumblebee:

fayghost:

instant oatmeal and the last half of an energy drink I left sitting on my desk from last night for breakfast i am the healthiest person alive

also my roomate got me alcohol for my birthday EHEHEHhehh i probably won’t be able to drink it for a while though bc homework and my 3D animation skills are bad enough without me gettin’ drunk

https://www.youtube.com/watch?v=UR1r6NCeoaM
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ARE U TRYING TO SABOTAGE ME

THIS IS NO TIME TO PARTY HARD

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I can make some mean mixed drinks, buuuut it’s probably best to wait until after finals week at least.

stevenevent:

During this last year of school I’ve had the opportunity to work at a company called Nation9. I helped in the development and building of an interactive book platform for Unity3D that can be deployed on both Android and IOS.

This is one of the titles we made. :)
It’s called “Out of the Question”. You can check it out here!

I was responsible for compiling assets, creating sprite animations, creating animations, putting all the assets into Unity, painting edits… I did basically everything except the coding and the original illustrations. :]

I did all the audio work - cutting up dialogue, sound design, and writing the original music work for it :)

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